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- ----------------------------------------------------------------------------
- LoadRunner for PalmOS (c) 1999, Aaron Ardiri
- ----------------------------------------------------------------------------
-
- CHANGES:
- ========
-
- This file contains a list of "updates" that have occured between the
- various different version of LoadRunner in the time of its development.
-
- NOTE: no bug-fixes have been documented here.
-
- The format of each entry is as follows:
-
- <date> <version>
-
- - <type> <item>
- - <type> <item>
-
- Where "<type>" is either an update, or a bug fix.
-
- ----------------------------------------------------------------------------
-
- 12-Aug-1999 1.0
-
- - UPDATE Name Change
- - change to "LoadRunner" from "LodeRunner" due to
- possible trademark infringements with Douglas E. Smith
- - UPDATE Version Number
- - v1.0
-
- 09-Jul-1999 7.4.2
-
- - BUGFIX General
- . pageUp and pageDown now work in TIPS screen
-
- 27-Jun-1999 7.4
- - UPDATE Level Editor
- . Allow the user to "drag" the stylus to draw a series
- of tiles - previously tapping was required.
- . Implementation of XOR for editing, tapping similar tile
- turns it into a space.
- . Navigation through levels in level editor using < XXX >
- display - tap "<" for prev, "XXX" for goto, ">" for next.
- - UPDATE Graphics
- . Correct showing of "lives" when > 99
-
- 09-Jun-1999 7.3
-
- - UPDATE Level Editor
- . Removed those "pesky" you cannot modify the original
- database set messages when viewing levels in the database.
-
- 05-Jun-1999 7.2
-
- - UPDATE Database
- . Removed the need to prefix database names with
- "LODE:" - the database manager does it automatically.
-
- 03-Jun-1999 7.1.1
-
- - UPDATE System
- . [graffiti reference] pen stroke now ignored.
-
- - BUGFIX Sound
- . When "pausing", and a sound is being played, it would
- continue to play the sound repetitively.
-
- 01-Jun-1999 7.1
-
- - UPDATE System
- . "OverClocking" awareness removed!
- - The technique for overclocking it not compatible on
- all hardware devices. It is recommended however, for
- better game play, to run LodeRunner at NORMAL speed.
-
- 01-Jun-1999 7.0
-
- - UPDATE Database
- . "unique" names enforced, "LODE" creatorID prefixed
- to all database names - must be done manually
- - UPDATE System
- . "OverClocking" awareness!
- - Thanks to "PilotMan" <thepilotman2000@hotmail.com>
- for supplying some code to "revert" the overclocking
- back to normal! :P
-
- 29-May-1999 6.3
-
- - UPDATE Show "ALL" in congratulations screen on completion of
- game.
- - UPDATE Added ability to "resume" saved game at a later stage
- - UPDATE Level Editor
- . auto-save feature
-
- 27-May-1999 6.2
-
- - UPDATE Scoring
- . on completion of all 140 levels, compensation for
- extra lives (250 each).
- - UPDATE Player Control
- . digging a hole when a guard is "over" it will cause
- it to close
- . removed ability to dig under a hand rail.
- . pausing terminated by movement
- - UPDATE Level Editor
- . play "edited" level
- . panning and filling in level editor
-
- 25-May-1999 6.1
-
- - UPDATE Level Editor
- . added (cmd)-x options
- - UPDATE Player Control
- . cannot collect jewels above unstable ground
- - UPDATE Graphics
- . waiting for user imput after showing "GET READY"
- message at start of level
-
- 23-May-1999 6.0
-
- - UPDATE Player Control
- . stylus control update
- - UPDATE Guard Control
- . AI update - hanging guards problem (on rope)
- - UPDATE Graphics
- . full screen play
-
- 20-May-1999 5.4
-
- - UPDATE Instructions
- . to original instructions
- - UPDATE Guard Control
- . AI update - not so "fatal" to user
-
- 19-May-1999 5.3
-
- - UPDATE Addition of MUTE feature
- - UPDATE Guard Control
- . hoping out of hole into closed area problem
-
- 18-May-1999 5.2
-
- - UPDATE Guard Control
- . animation of "following" guards fix
-
- 18-May-1999 5.1
-
- - UPDATE Sound
- . addition of "gotya" sound
- - UPDATE Level Editor
- . movelevel defaults to current level
- - UPDATE Player Control
- . quicksand is ONE directional
- - UPDATE Guard Control
- . pernamently killing a guard problem
-
- 17-May-1999 5.0
-
- - UPDATE HIGHSCORE screen available on Internet
- - UPDATE Saved game ability (for temporary exit)
- - UPDATE Start button added to title screen
- - UPDATE Add a more reliable means of selecting a start
- level (3 pulldowns, 100s, 10s and 1s)
- - UPDATE Level Editor
- . full screen level editor
- . pallete added
- - UPDATE Guard Control
- . recovery now "random" for guards
- . update of "picking" and "dropping" algorithm
- - UPDATE Database
- . addition of database sets (MAX 16)
- - UPDATE Graphics
- . in pause mode, zoom out of screen (show small)
-
- 12-May-1999 4.5
-
- - UPDATE Sound option added in preferences screen
- - UPDATE Sound Control on Palm Profession fixed
- - UPDATE Guard Control
- . guard control updated so that guards cannot share
- the same area in the screen.
- - UPDATE Player Control
- . player gets extra life after completing a stage
- . signal is shown when all jewels are collected.
-
- 11-May-1999 4.4
-
- - UPDATE Added "registration reminder" screens.
- - UPDATE Guard Control
- . 'stupidity' control added
- - UPDATE Player Control
- . player death update
-
- 09-May-1999 4.3
-
- - UPDATE Graphics
- . more efficient graphics algorithm
- - UPDATE Graphics
- . consistant FPS over Palm devices
-
- 08-May-1999 4.2
-
- - UPDATE Guard Control
- . guards wiggle when about to get out of a hole.
- - UPDATE Player Control
- . stylus control update
-
- 07-May-1999 4.1
-
- - UPDATE Guard Control
- . chasing algorithm updated: find nearest ladder
-
- 07-May-1999 4.0
-
- - UPDATE Allow the user to select the keys that control the
- runner.
- - UPDATE Player Control
- . stylus control
-
- 06-May-1999 3.3
-
- - UPDATE Ability to terminate the current game using the
- [MENU] key.
- - UPDATE Ability to terminate the current life using the
- [FIND] key.
- - UPDATE Player Control
- . ability to choose between continuous and
- controlled movement.
- - UPDATE Graphics
- . showing of "GET READY" message at start of level
-
- 05-May-1999 3.2
-
- - UPDATE Graphics
- . animation of hole digging
-
- - UPDATE Sound
- . addition of more sound
-
- 05-May-1999 3.1
-
- - UPDATE Player Control
- . change of key for stopping of running (press [DOWN])
-
- 04-May-1999 3.0
-
- - UPDATE Graphics
- . new animated images (Provided by Swifty font)
- - UPDATE Graphics
- . smooth scrolling of levels (for larger screens)
-
- 02-May-1999 2.1
-
- - UPDATE Levels
- . now can play 20x16 sized screens (original sized)
- - UPDATE Graphics
- . scrolling of levels (for larger screens)
-
- 30-Apr-1999 2.0
-
- - UPDATE Disabling [MENU], [CALC] and [FIND] buttons.
- - UPDATE Addition of rules menu option
- - UPDATE Addition of pause feature (tap on screen)
- - UPDATE Guard Control
- . chasing algorithm updated
- - UPDATE Player Control
- . ability to stop running (press [UP])
-
- 28-Apr-1999 1.6
-
- - UPDATE Player Control
- . key processing updated (more reliable)
- - UPDATE Implemented 10 levels
-
- 27-Apr-1999 1.5
-
- - UPDATE Sound on Palm Professional removed (due to problems)
- - UPDATE Level Editor
- . edit, save, create and deletion of levels
-
- 26-Apr-1999 1.4
-
- - UPDATE Addition of level editor
- - UPDATE Graphics
- . new animated images (Provided by Thobias Talskog)
- - UPDATE Registration Module
- only FIRST name of userID used in registration.
-
- 23-Apr-1999 1.3
-
- - UPDATE Addition of "properties" dialog, selection of
- . game speed
- . playing lives
- . starting level
-
- 22-Apr-1999 1.2
-
- - UPDATE Graphics
- . Update (smoother, not jerky graphics)
- - UPDATE Implemented 5 basic levels
-
- 22-Apr-1999 1.1
-
- - UPDATE Addition of registration module
- - UPDATE Addition of "about" dialog
-
- 20-Apr-1999 1.0
-
- - N/A Official release of LodeRunner (BETA)
-
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